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![]() Split Shot (T) Medusa magically splits her shot into four arrows. These arrows deal a lower percent of her normal damage. Level 1 - 45% damage Level 2 - 55% damage Level 3 - 65% damage Level 4 - 75% damage Mana Cost: N/A Cooldown: N/A | ||||||||||||||||
Mystic snake (C) A mystic snake made of energy jumps from target to target dealing damage and stealing some energy. After it reaches its last target, it jumps back to Medusa to replenish it with mana. The snake deals more damage and steals more mana per jump. The snake's power is increased by 20% each jump. Level 1 - 80 base damage, 20 base mana. 3 jumps. Level 2 - 120 base damage, 30 base mana. 4 jumps. Level 3 - 160 base damage, 40 base mana. 5 jumps. Level 4 - 200 base damage, 50 base mana. 6 jumps. Every time it steals mana (only happens on units with mana), the amount it steals is increased by 20% of its base value. Every time it damages, the damage amount is increased by 20% of its base value. The damage and mana steal amounts increases independantly of each other. Mana Cost: 140/150/160/170 Cooldown: 14 seconds | ||||||||||||||||
![]() Mana Shield (E) Creates a shield that absorbs 50% of the incoming damage by using Medusa's mana. Level 1 - .75 damage per point of mana. Level 2 - 1.25 damage per point of mana. Level 3 - 1.5 damage per point of mana. Level 4 - 2 damage per point of mana. Mana Cost: 0 Cooldown: 10 seconds | ||||||||||||||||
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